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This is MAINLY used in the spatula & KOTC gamemodes, wich signify whe things like the spatula is dropped or someone starts/stops capturing a coop, among other things.

  • oldState is an object (specifically bot.game)
  • newState is an object (specifically Bot.game)
  • oldPlayersOnZone is an array of Player objects that were on the zone before the change
bot.on('gameStateChange', (oldState, newState, oldPlayersOnZone) => {
    console.log(`game state has changed`);
    console.log(`old state:`, oldState);
    console.log(`new state:`, newState);
});