// uniqueId must be a player's "uniqueId" property
bot.emit('bootPlayer', uniqueId);
// legacy dispatches: bot.dispatch(new BootPlayerDispatch(uniqueId));
uniqueId (string): The unique ID of the player to boot from the game.uniqueId must be the unique ID of a valid player in the game.Booting causes a player to be removed from the game. The player's IP will be banned from that game. That player's account (may?) be banned from that game. It will also cause any accounts on the same IP to be removed from the game.
// uniqueId must be a player's "uniqueId" property
bot.emit('bootPlayer', uniqueId);
// legacy dispatches: bot.dispatch(new BootPlayerDispatch(uniqueId));
uniqueId (string): The unique ID of the player to boot from the game.uniqueId must be the unique ID of a valid player in the game.Booting causes a player to be removed from the game. The player's IP will be banned from that game. That player's account (may?) be banned from that game. It will also cause any accounts on the same IP to be removed from the game.