bot.on('gameForcePause', () => {
console.log('game has been forcibly paused, who knows why');
});
It's not horribly clear WHEN this is called. We believe it's called when the host of a private game clicks "RESET", but who knows! You shouldn't really need to add logic, as I've never seen this in use.
bot.on('gameForcePause', () => {
console.log('game has been forcibly paused, who knows why');
});
It's not horribly clear WHEN this is called. We believe it's called when the host of a private game clicks "RESET", but who knows! You shouldn't really need to add logic, as I've never seen this in use.