import FireDispatch from 'yolkbot/dispatches/FireDispatch';
bot.dispatch(new FireDispatch(3));
bullets (number): The number of bullets to fire. Must be greater than or equal to 1.The bullet's direction is decided by where the player is looking, not by any specification of the bot. The bullets will be specified to be fired the next time the player syncs to the server, which is when the bot specifies the number of bullets to shoot.
import FireDispatch from 'yolkbot/dispatches/FireDispatch';
bot.dispatch(new FireDispatch(3));
bullets (number): The number of bullets to fire. Must be greater than or equal to 1.The bullet's direction is decided by where the player is looking, not by any specification of the bot. The bullets will be specified to be fired the next time the player syncs to the server, which is when the bot specifies the number of bullets to shoot.